Created a site where I needed user to use their microphone and in realtime I display the waveform with different visualizations. This seemed to work on desktop browsers but did not work consistently on iOS. I later discovered issues with getUserMedia and the lack of support and documentation for it from Apple. At this point I am wondering if the only way to get around this issue is by creating an app ? Is it more likely that getting the audio data from client's microphone is possible via an app in iOS and Android ? If so, should I use Flutter or ReactNative ? Any advice would be helpful.
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