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Dynamic build url from the server - webgl - unity

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I am willing to use https://github.com/elraccoone/react-unity-webgl to incorporate a simple puzzle game inside the react native app,

Can I put the below files ( such as myunityapp.loader.js, myunityapp.data, myunityapp.framework.js, myunityapp.wasm ) in the external cloud server instead of packaging with the app itself, so that we could change the configuration of the unity project any time dynamically.

this.unityContext = new UnityContext({loaderUrl: "build/myunityapp.loader.js",dataUrl: "build/myunityapp.data",frameworkUrl: "build/myunityapp.framework.js",codeUrl: "build/myunityapp.wasm"});

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