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React Native Project Running from Xcode but not from command line

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I'm hitting a production breaking bug and the solution seems elusive, but tantalisingly close.

That odd thing is, the app runs on the simulator if I run from Xcode (With the play button), but when I run react-native run-ios it brings up the simulator and shows the splash screen, but then immediately fails out, with little to go on in the logs. I suspect something is not getting included when the app is run from command line that is included when run from xcode.

Can anyone with a better understanding of ios dev suggest any pointers?


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