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Expo app won't build for ios after updating to Xcode 16.1

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Everything was working fine until I updated my Xcode to 16.1.

Build fails with:

⚠️  ld: ignoring duplicate libraries: '-lc++'⚠️  ld: Could not find or use auto-linked framework 'CoreAudioTypes': framework 'CoreAudioTypes' not found⚠️  ld: Could not parse or use implicit file '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/SwiftUICore.framework/SwiftUICore.tbd': cannot link directly with 'SwiftUICore' because product being built is not an allowed client of it❌  Undefined symbols for architecture arm64┌─ Symbol: absl::lts_20240116::CHexEscape(absl::lts_20240116::string_view)└─ Referenced from: grpc_core::StatusToString(absl::lts_20240116::Status const&)::$_0::operator()(absl::lts_20240116::string_view, absl::lts_20240116::Cord const&) const in grpc[737](status_helper.o)❌  ld: symbol(s) not found for architecture arm64

and

2 error(s), and 32 warning(s)CommandError: Failed to build iOS project. "xcodebuild" exited with error code 65.error Command failed with exit code 1.info Visit https://yarnpkg.com/en/docs/cli/run for documentation about this command.

I've tried clearing pods and reinstalling, deleting xcode derived data, reinstalling node modules, now I don't know what to do to get this app working.


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